WebMyGLControl. Resize += MyGLControl_Resize ; MyGLControl. Paint += MyGLControl_Paint ; } private void MyGLControl_Resize ( object? sender, EventArgs e ) { MyGLControl. MakeCurrent (); // Tell OpenGL to use MyGLControl. // Update OpenGL on the new size of the control. GL. Viewport ( 0, 0, MyGLControl. ClientSize. Width, MyGLControl. ClientSize.
QOpenGLWidget Class Qt Widgets 5.15.13
Web3 de out. de 2011 · B. bms20 5 Oct 2011, 00:45. My suggestion would be to avoid multi-threaded opengl context sharing at all costs. You don't actually need Qt 4.8 either. Designate a single thread to do opengl calls, and stick to it like its a a matter of life and death - i.e. no gl* () calls in any other thread. Web(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.) SDL_GL_MakeCurrent. Set up an OpenGL context for … ready steady mmd モーション
C# (CSharp) OpenTK GLControl.MakeCurrent Examples
WebA value of 1 means swap buffers in sync with the vertical refresh to eliminate tearing. A value of -1 means use a value of 1 unless we missed a frame in which case swap immediately. Returns true if the call succeeded. Reimplemented in vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and … WebJetPack SDK is a comprehensive resource for building AI applications. It includes Jetson Linux together with accelerated software libraries, APIs, sample applications, developer tools, and documentation. Use NVIDIA SDK Manager to install Jetson Linux and other JetPack components on your Jetson developer kit. WebOpenTK.GLControl.MakeCurrent () Here are the examples of the csharp api class OpenTK.GLControl.MakeCurrent () taken from open source projects. By voting up you … ready steady go 歌詞 水瀬いのり