WebYou can decrease the Render Distance of Players, as well as various different Entities. (Passive, Hostile & Miscellaneous) However, you can also disable various different blocks and entities from being rendered. These are the to choose from: We also offer an “FPS … WebDec 16, 2024 · DistanceBoost = 42.000000 The default value for the vanilla game is 0 Can be decreased or increased as desired, high values such as 50 ~ and above start to create flickering (this may be fixable if other settings get tweaked) Uninstall: Delete the ini "Cyberpunk 2077\engine\config\platform\pc\DrawDistanceBoost.ini"
Distant Horizons: A Level o... - Mods - Minecraft - CurseForge
Webi'd say it's probably possible, i can run a pretty far view distanve with a 1050, i5, 8gb with sildurs enhanced default. gri573 • 3 yr. ago. I just cleaned my minecraft install directory of all clutter and it boosted my FPS by a factor of at least two (I can now run seus renewed at a capped 60fps at a render distance of 40 chunks (without the ... WebProvides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. Adds "HRdistStretch" Option which allows you to stretch the circular render distance in horizontal direction, so instead of a circle you get an ellipsis. Aka: Set it higher and less far chunk parts sections lower/higher than you will be rendered. lazyboy health care
Bobby - Mods - Minecraft - CurseForge
WebSodium and Iris perform much better but I can't set it up to support increase render distance nor better grass. I guess I should be using Lithium instead of Sodium and I might at least get better grass. Yup the trick was using Indium to get Sodium to support the Fabric Rendering API which LambdaBetterGrass depends on. Might try setting up Iris ... WebTechnically the render distance could be up to 48 chunks. Once you load in chunks they will stay rendered until you pass your max render distance. You can also use chunk loaders on 2B to keep chunks loaded outside of server limit for larger farms. Zippietwo • 2 yr. ago Chunk loaders don’t work on 2b MarcinSzablaPL • 2 yr. ago WebTo me this means that MCPE either has a hidden upper distance limit, the render distance is actually just the total render size and/or it does some major level of detail reduction. (render size = render distance * 2 + 1 -> less than 1/4 chunk count). A render distance of 128 would be somewhat plausible if the world is mostly "dead" and still ... lazy boy heated massage chair